So to introduce it to anyone, we tried so many different types of looks, but ended up picking design because we could work on more details than just round or square. There are people who kind of avoid EDF because they just hate insects. “For this one, particularly, we wanted to focus on a different audience: younger and casual gamers.
“For the spin-offs, we always try something new,” he said. We asked Okajima-san about the new look since it could be jarring for long-time fans of the series.
That’s not to say that any of the previous EDF games were particularly kid-unfriendly, so while the graphics look different, the core gameplay of the series remains firmly intact. It’s a distinctive voxel graphic style that certainly makes World Brothers, at first glance, seem more in line with Minecraft, Roblox, or other more kid-oriented games. This spin-off from the main series features an incredible visual change, while still retaining the classic shooting action. We took time recently to sit down and check out a live demo of the game with EDF series Game Producer, Nobuyuki Okajima. World Brothers, the latest in the series, is releasing on May 27 for PlayStation 4, Nintendo Switch, and PC.